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NBA Ballers: Chosen One review
Posted by WhoIsDo, 227 days ago Dec 04, 2008
  NBA Ballers: Chosen One
  Articles | FAQ | Achievements | Files | Media | Video | Cheats | Boards | Buy Now
 Rating Preview
 Replay Value
 5.5 
 Graphics
6.8
 Sound
7.5
 Multiplayer
5.0
 Single Player
6.5
 Controls
7.0

The NBA Ballers franchise has made quite a name for itself on the market since first hitting the scene in 2004.  With the only real competition being the NBA Street series, Ballers has the ability to shine every other year due to the sharing of the NBA license between EA and Midway for arcade hoops.

NBA Ballers: Chosen One gives you the opportunity to play 1V1, 2V2, 1V1V1, or step into practice mode or chuck a few from behind the arc in the three point shootout.  Before I jump into the other modes, I have to say that Chosen One has one of the best three point modes that I’ve played in a video game.  Though it only has two small tweaks to it, they are two of the best tweaks to ever hit a three point shootout.

When enganging in a three point shootout, you do the traditional press of a button to pick the ball up from the rack.  Upon completing a rack of balls, rather than having the computer move you to a spot, you physically have to move the character over to the next rack.  The next tweak that you will notice is the camera angle from behind the glass, adding another element of skill, but provides a TV style presentation at the same time.  What I feel that NBA Ballers: Chosen One stumbled with this feature on was the fact that they do not include this for an online mode.  Want to have users being extremely competitive in three point shootouts?  Then allow them to have run from rack to rack and shave off seconds of their time, making it count how quick you are.

NBA Ballers: Chosen One

Dwyane, what would Charles say if he saw this?

Chosen One’s bread and butter would have to be the story mode, which is divided into six episodes with each having five chapters.  Before you enter story mode, you get the opportunity to create a baller and you’re allotted a preset number of points to distrubute among his skills.  Once you’ve finished deciding how your skills are to be distributed and given him a ridiculous nickname, you can then dress your character.  There are tons of items to choose from, ranging from hats, Sprite jerseys, shoes, jewelry, and a ton of other apparel.   

Once you’ve created your Baller, you’re taken directly into a TV-style broadcast within the first episode and chapter of story mode.  Each chapter within the given episodes are full of a variety of challenges.  The majority of the challenges have stipulations on them like holding an opposing player under 12 points, not committing a foul in a game, or dunks being worth three points.  Most of the added pieces make the game easier, but holding NBA superstars below 25 points in a three period game is really not easy.

Based on the parts of your game that you work on the most during your matches, you’ll have the corresponding skills increase after you’ve won that chapter.  They do manage to keep it realistic, because if you choose a center and you’re jacking threes for the entire story mode, there’s an actual limit on how high that rating can get for them.

The gameplay on Chosen One isn’t explained the greatest, and a tutorial within the game could have easily benefited it.  After a game or two, and constant pausing of the controller to figure the controls out, they start to flow rather well.  A combination of the LB + X will put you into a super crossover mode that will allow you the ability to break down your opponent, build up your juice meter, and even score additional points if you can follow the button pattern displayed on the screen.  Opposing players can defend this very well if they can manage to press the button on screen before the offensive player, giving this portion a very well balanced mechanic.

Regular crossovers can be experimented with by using the right thumbstick, similar to NBA Live, and it comes across very fluid.  The only problem that’s noticeable with the players when they’re dribbling or moving, is that if you move them backwards, they look incredibly stiff and very robotic.

 Our Rating for NBA Ballers: Chosen One review
5.5
Replay Value
The lack of variety of online modes hurts the replay value of the game, but it is worth at least three playbacks of story mode as a guard, forward, or center.
6.8
Graphics
The players look very good, especially for an arcade style game, but the jerseys aren’t very well done and the environments, while enjoyable, could use quite a bit of fine tuning.
7.5
Sound
The music flows well and the commentary from Chuck D. is better than any other streetball game you will find. We’ll excuse Al Horford’s acting skills for this rating.
5.0
Multiplayer
The multiplayer is solid, but cutscenes will kill the fun factor online for you. This game could benefit a lot from an online three point contest or dunk contest.
6.5
Single Player
Six episodes with five chapters included in each will give you enough to hold you over for a few days, but once you play through with a character or two, there’s not too much to draw you back.
7.0
Controls
The controls are rather complex, but once you get the hang of them, they flow together rather nicely and compliment each other well.
6.0
Overall
A solid arcade style basketball game that veterans of the series will still enjoy, but the features need to be tweaked and built upon more, a long with a stronger story and more variety overall.
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  #1 Apr 25, 2008 01:37:58 227 days ago

TD_21
27 Comments

Very well-written! Great job!


 
 
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